/tactical-shooter
prompt.txt
01yo can you build me a 2D top-down shooter? i want it dark city vibes — like a tactical map with buildings you can hide behind, neon cyan player with a glow and a little gun barrel that points where you aim, red enemies same style.
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03make sure the whole play area stays centered in the browser, not stuck to the left when i go fullscreen.
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05put a start screen first with a DEPLOY button.
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07level 1: 500 enemies
08level 2: 250 enemies
09level 3: boss fight
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11add pickups that drop when you kill stuff and you can walk over them to collect:
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13medkits, 15% drop chance, +50 HP
14ammo crates, about 10% drop, gives +50% fire rate for 10 seconds
15for the boss: give him 20,000 health, make him slow but he shoots aggressive and fast. his bullets do 50 damage each. give me 500 health for the boss fight. also make him throw grenades/bombs every 6-8 seconds, 2 second fuse with a timer ring, if you're in the blast it's instant death so you have to run.
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17controls: wasd to move, auto-aim and auto-shoot. for mobile add a simple d-pad (up down left right only) and make it hideable — put a little 🎮 button top right to toggle it on/off, and remember it. auto-show it on phones, hide on pc by default.
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19when i beat the boss show YOU WIN then take me back to the start screen so i can play again.
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21thats it haha, keep it simple and clean..
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23Full Disclosure: The game went through a series of iterations to come out cleaner: thats why I ddnt tick the 2nd checkbox below ;)