ultimateplay://cabinet/mars-silhouette
LiveGoogle Gemini 3.1 Pro

Mars Silhouette

Initial prompt: "Create a 3D shooter FPS game with enemies, health packs, ammo, and a full HUD. The player is an astronaut on Mars. Enemies are Martian silhouettes with glowing lures emerging from the Martian dust. The HUD is a cracked astronaut console displaying oxygen...

by enjoyooorpublished May 19, 20261 upvotes
Remix Kit

Mars Silhouette

Built with Google Gemini 3.1 Pro

Initial prompt:

"Create a 3D shooter FPS game with enemies, health packs, ammo, and a full HUD.

The player is an astronaut on Mars. Enemies are Martian silhouettes with glowing lures emerging from the Martian dust. The HUD is a cracked astronaut console displaying oxygen percentage, harpoon count, sonar blips, etc.

Please ensure the WASD movement is correct.

The environment should include Martian rocks of various sizes (from smaller to larger), a human Mars base (buildings, etc.), and various Martian craters.

Make it truly beautiful and amazing, as if you were trying to impress someone with your coding skills.

PUT EVERYTHING IN A SINGLE HTML FILE."

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Note: I also had to use other prompts and LLMs (Claude and GLM) to fix some bugs and improve the game overall. This is NOT a one-shot output.

No shared chat link was submitted for this game.

Open Player
Build Prompt

Initial prompt: "Create a 3D shooter FPS game with enemies, health packs, ammo, and a full HUD. The player is an astronaut on Mars. Enemies are Martian silhouettes with glowing lures emerging from the Martian dust. The HUD is a cracked astronaut console displaying oxygen percentage, harpoon count, sonar blips, etc. Please ensure the WASD movement is correct. The environment should include Martian rocks of various sizes (from smaller to larger), a human Mars base (buildings, etc.), and various Martian craters. Make it truly beautiful and amazing, as if you were trying to impress someone with your coding skills. PUT EVERYTHING IN A SINGLE HTML FILE." --- Note: I also had to use other prompts and LLMs (Claude and GLM) to fix some bugs and improve the game overall. This is NOT a one-shot output.