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GPU Burner Simulator

Make a game about burning GPU (give multiplication calculation to GPU simulation until they burned to simulated the massive computation). And give player some options of high-cost GPUs, such as RTX 5090, H200, and another high-cost GPUs. Give they options to make custom GPU, t...

by iwanthellopublished Apr 15, 20260 upvotes
Remix Kit

GPU Burner Simulator

Built with Muse Spark (thinking)

Make a game about burning GPU (give multiplication calculation to GPU simulation until they burned to simulated the massive computation). And give player some options of high-cost GPUs, such as RTX 5090, H200, and another high-cost GPUs. Give they options to make custom GPU, to make custom specifications like "MPM" (FLOPS replacement, the "Multiplication per Minutes"), and "Fan speed RPM" (which is to cooling the GPU). The gameplay is player send to this game some bunch of multiplication, until the temperature hit 100ยฐC from initial. Every 1 minutes, the temperature is heater (MPM spec substract by Multiplication sended in this minutes), but the temperature is cooler because the "Fan Speed". Add some interesting features if needed. Make it in single HTML file.
And I want it add interface to send manual multiplication (interface like calculator, but the button is just 0-9, multiplication, and equal). And, down to the MPM from thousands to just tens and hundreds. Add score system, but make the auto spam doesn't effect the score. Currently, the GPUs name is just affect the name, make it effect the spec too. And use real multiplication (not just equal then go away), count it, and show it to that calculator interface. And, make the GPU visualisation follow the original selected GPU visualisation (but simplified).
[FEEDBACK:]
Why is the time doesn't working? The time always 00:00 and status always Idle
[FEEDBACK:]
Good! Now, fix the fan's propeller animation. It's just broken, it's too big.
[FEEDBACK:]
Still wrong. I think it's because you set wrong center.
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Build Prompt

Make a game about burning GPU (give multiplication calculation to GPU simulation until they burned to simulated the massive computation). And give player some options of high-cost GPUs, such as RTX 5090, H200, and another high-cost GPUs. Give they options to make custom GPU, to make custom specifications like "MPM" (FLOPS replacement, the "Multiplication per Minutes"), and "Fan speed RPM" (which is to cooling the GPU). The gameplay is player send to this game some bunch of multiplication, until the temperature hit 100ยฐC from initial. Every 1 minutes, the temperature is heater (MPM spec substract by Multiplication sended in this minutes), but the temperature is cooler because the "Fan Speed". Add some interesting features if needed. Make it in single HTML file. And I want it add interface to send manual multiplication (interface like calculator, but the button is just 0-9, multiplication, and equal). And, down to the MPM from thousands to just tens and hundreds. Add score system, but make the auto spam doesn't effect the score. Currently, the GPUs name is just affect the name, make it effect the spec too. And use real multiplication (not just equal then go away), count it, and show it to that calculator interface. And, make the GPU visualisation follow the original selected GPU visualisation (but simplified). [FEEDBACK:] Why is the time doesn't working? The time always 00:00 and status always Idle [FEEDBACK:] Good! Now, fix the fan's propeller animation. It's just broken, it's too big. [FEEDBACK:] Still wrong. I think it's because you set wrong center.